Thursday 30 June 2011

Master Hyperion, Angel's Boss

This is the hottest boss monster in Yu-Gi-Oh! at the moment.  With the invigoration of agent angel, this monster has become the staple in all agent angel decks, being played in 3.  So, the question is, what makes this card such a beast.

Okay, let's review its effect shall we.  "You can remove one "agent" card from either your hand, field or graveyard to special summon this card from your hand.  Once per turn, you can remove one angel monster in your graveyard to select and destroy one card on the field.  If "sanctuary in the sky" is in play, you can activate this effect up to twice per turn."

Its summoning condition is extremely simple considering the fact that it is a 2700ATK beatstick when summoned and you can remove from play 1 "agent" monster from literary any part of the game (excluding your removed from game pile obviously).  Moreover, you can use this card to blow away all your opponent's cards and with "Archlord Kristya" in play, your opponent will be begging for mercy all the way to their demise.  If you have sanctuary in the sky in play (if you even bother to run it), you can use this effect up to 2 times a turn.  Now we can see why agent angel is dominating the OCG realm.  Just imagine, 3 Hyperions with their field card in play equals 6 cards a turn.  The best thing is, you can use this effect to blow up cards you don't want too.  For example, your opponent gives you lava golem and lock it down with "sword of revealing light".  All you have to do is blow up that hindering golem and go in for the kill.

Alright, in the event that you can't SS this card or have no agents in any part of the game, you can tribute summon this card or release it (in Jap's term).  So, this card is actually extremely versatile with minimal risks.


Gellenduo is a good way to go if you opt for tribute summon.  Firstly, this adorable little thing is immune to battle destruction and can be treated as 2 tributes for the summoning of an angel monster.  Really worth it if you have nothing on at the moment.  Well, basically, that's the strategy for summoning this card.  Now, let's take a quick glance at its trivia and origin.

Hyperion is actually one of the twelve Titans in Greek mythodology.  Hyperion is essentially the Titan of Light and the ring around it actually stipulates its light and divinity as an angel.  The solar system in its palm comprises the "agents" monsters that are available in Yu-Gi-Oh! contemporarily. 

Alright, that's all for today's post.  Next post will be about some spectacular view of New Zealand.  Actually, I am on a trip from Auckland to Queenstown and now I am in Dunedin.  I will try to upload the photos with as much description as possible.  See ya.

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